Sunday, April 6, 2014

Running out of Time

So at this point we are pretty late in the game. There are only about 6 weeks left in this semester, and that is really not a lot of time. This puts us in a awkward position with our project, and by us, I mean me. There are several large new features that I would like to implement before the semester is done, but I don't know if we will have time to get them in place. I really feel that they are killer features, but with so little time, I feel that I don't want to lobby for help from other team members until I am at least sure I can get them off the ground.

This puts me in a very sticky situation. Work on new features that may never see the light of day, or focus on polish of the existing codebase?

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